The second challenge for Fisher Technical Services was how to achieve believable, high speed, superhero-level flight sequences over the audience, often involving more than one performer at a time. Traditional 3D flight systems are very good at this type of movement, but it’s difficult to coordinate the rigging for a multi-line system with other objects in the space, as the lines will “sweep” through the entire volume of the flight space during motion. Since the main flight sequence involved Spider Man actually engaging in full-contact, mano-a-mano aerial combat with the Green Goblin over the audience, an alternative had to be devised.
Read the rest of this entry »